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Suggestion: property and event setting block attached to C# type instance

Instead of having to write in C#

      speechRecognizer = CreateSpeechRecognizer();
      if (speechRecognizer != null)
      {
        speechRecognizer.SomeProperty = someValue;
        speechRecognizer.SomeOtherProperty = someOtherValue;
        speechRecognizer.SpeechRecognized += SpeechRecognized;
        speechRecognizer.SpeechHypothesized += SpeechHypothesized;
        speechRecognizer.SpeechRecognitionRejected += SpeechRecognitionRejected;
      }

I’d prefer to write:

      speechRecognizer = CreateSpeechRecognizer() {
        SomeProperty = someValue,
        SomeOtherProperty = someOtherValue,
        SpeechRecognized += SpeechRecognized,
        SpeechHypothesized += SpeechHypothesized,
        SpeechRecognitionRejected += SpeechRecognitionRejected
      }

that is after any Type I’d like to be able to add {…} block with assignments to its properties, like I can do when I create a new type.

Do note that I also would like this syntax and the existing new Type(…) {…} syntax (which is a subset of this one) to support assignment and removal of event handlers, not just setting of properties, as shown in the example above

If you like this suggestion, vote it up at:

http://visualstudio.uservoice.com/forums/121579-visual-studio/suggestions/9479250-property-and-event-setting-block-attached-to-c-ty

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